I am a multidisciplinary artist, and machine learning engineer from Lebanon and the UK.
I work with movement, code, 3D modeling, and material, and I am interested in raw emotion and play. I explore how technology shapes identity and perception, and I use play to connect, experiment and expand our perspectives. My practice is driven by questions of queer belonging and a need to build ecosystems that hold multiplicity and difference.
I have collaborated on immersive installations with numerous artists, Jazmin Morris on TRex Dreams of Mangoes and Figs, exploring technological access, waiting in digital spaces, and consciousness; and Zach Blas on installations such as Cultus (Arebyte, Secession), Profundior (Berlin Biennale), and The Doors (Edith-Russ-Haus für Medienkunst, De Young Museum, Van Abbemuseum). These works examine consciousness expansion, human/machine relations, and AI religiosity, interrogating the extractive data practices underlying AI's rapidly advancing emotional intelligence.
I am co-founder of Disruptive Nostalgia, a collective which sets out to reimagine and challenge the narratives of architecture, landscape, and cultural memory informed by intersectional politics. The collective is currently resident at Spreepark in Berlin where they explore how memory, color, and play shape our understanding of place and connection to each other and nature.
I completed a Master's in Machine Learning at the University of Cambridge in August 2017.
art residencies
Rupert Alternative Education Program (2025), Vilnius, Lithuania
Infrastructures of AI (2025) — research and visual essay exploring Big Tech’s AI dominance through improvised Global South infrastructures, accepted for presentation at the Connective (t)Issues Workshop, with Data & Society
Scattered Minds — short film / coded animation exploring multiplicity of the mind
How Do I Dance? / Where Do I Go? (2025) — new media art installation with animated archeological relics, part of the Onland Loop Art Critique 17th Public Activation
Ecological Dialogues — ongoing research, workshop and collective choreography on movement, play and technology
The Doors with Zach Blas (2020) — commissioned by Edith-Russ-Haus für Medienkunst, Oldenburg, de Young Museum, San Fransisco, and Van Abbemuseum, Eidhoven
ml research interests video language models — few shot learning — generative models — Bayesian modeling — computer vision: video understanding, video generation, object and movement detection
other interests contemporary dance — internal family systems — humanistic councelling
publications
D’Cruz, A.∗, Tegho, C.∗, Greaves, S.∗, & Kermode L. (2022). Detecting Tear Gas Canisters With Limited Training Data. IEEE/CVF
Winter Conference on Applications of Computer Vision (WACV). ∗equal contribution
Tegho, C., Budzianowski, P., & Gašić, M. (2018). Benchmarking Uncertainty Estimates With Deep Reinforcement Learning for Dialogue
Policy Optimisation. IEEE International Conference on Acoustics, Speech, and Signal Processing (ICASSP).
Tegho, C., Budzianowski, P., & Gašić, M. (2017). Uncertainty Estimates for Efficient Neural Network-based Dialogue Policy Optimisation. Accepted at the Bayesian Deep Learning Workshop, 31st Conference on Neural Information Processing Systems (NeurIPS).
machine learning work
2022 - 2024 Unitary, London, UK — Develop and deploy multimodal machine learning models and pipelines for detecting harmful content in videos, images and text
2017 - 2022 Calipsa, London, UK — Design, implement and evaluate models and software prototypes for object detection and motion detection in videos
Commissioned by Edith-Russ-Haus für Medienkunst, Oldenburg, de Young Museum, San Fransisco, and Van Abbemuseum, Eidhoven
The Doors is a multimedia installation exploring psychedelia, drug use, and artificial intelligence, set within a mystical artificial garden featuring six channels of video comprised of computer graphics sequences and psychedelic machine learning-generated imagery.
The installation envisions a psychedelic trip on nootropics, featuring spoken word poetry generated by AI, trained on corporate nootropics literature and Jim Morrison's writing and voice, with CGI lizards roaming across black mirror screens, and an artificial grass sigil inspired by sacred geometry.
The Doors proposes AI as generative of a new psychedelic experience for the nootropics age, evoking a 1960s liquid light show and provoking hallucinations of how to see and control the future, optimize the brain for labor, and live forever.
Contributions: I generated 36 differently themed videos with GANs trained on image datasets of psychedelic rock posters, LSD blotter art, brains, glass architecture, sacred geometry, broken glass, and lizard skin. I also generated 6 poems using a GPT-2 model trained on corporate nootropics literature and Morrison’s writing.